Notas detalhadas sobre The First Berserker: Khazan
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Enquanto enfrenta 1 mundo cheio do criaturas perigosas, ele deve resgatar a honra de que perdeu, exatamente de que isso signifique combater este próprio exfoircito de que outrora este respeitava.
But its lack of exploration, puzzly NPC quests, and verticality—Khazan can't jump—means that fighting through similar environments and enemies starts to grate.
Khazan does a fantastic job showcasing its anime-esque art style with dramatic boss sequences and cutscenes, but some of its areas feel strangely drab and I can't work out if this is just because of the colour palette. It's not like the game is badly optimised or anything and it ran perfectly for me, but sometimes it does feel a bit like the only places you ever visit are mines, ruins, and caves.
For those who are willing to engage, Khazan has some of the best designed bosses I've seen in a soulslike
Its three weapons—a dual-wield sword and axe, a glaive-like spear, and a greatsword—each have dedicated The First Berserker: Khazan skill trees, and its armour uses the same bonus system when equipping multiple pieces from a set.
Este único detalhe aqui é qual as vezes tem 1 filtro exagerado demais em certas áreas, ao ponto do incomodar visualmente e dificultar de modo a enxergar inimigos e itens.
The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”
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Recomendo a aventura de modo a todos qual procuram um jogo por ação desafiante, usando visuais por anime atraentes e um desempenho bom e de que nãeste vai “derreter” seu PC nos momentos mais intensos.
Vejo isso mais como uma decisão de modo a promover este desenvolvimento, já que realizar 1 mapa completo da amplamente mais trabalho, porém junte isso ao fato do qual as armas sãeste drops aleatórios de inimigos e o ímpeto do explorar diminui bastante, usando 1 Bastante impacto até mesmo na atmosfera global do jogo.
It's also what I love most about The First Berserker: Khazan. Like many soulslikes in recent years, Khazan apes quite a few of Sekiro's more-than-familiar combat mechanics—whether deflecting to build a gauge and stagger a boss, or avoiding unblockable attacks that flash red.
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Another way Khazan encourages these experiments is with pelo respec costs for skills. If something isn't working, change your entire build right outside the boss door.